Main (disambiguation)

Upon killing animals and melonheads in the territories surrounding the ATN there is a chance to spawn three hostile NPC's

One supernatural entity that is extremely damaging and damage resistant wearing a dear skull and two normal opponent's wearing animal skins and teeth necklaces.

Recommended that early players flee if spawned after combat, the supernatural entity has the capacity to kill a unarmored player in a single flurry along with the two allies that they spawn with making early engagement even with melee skill difficult. Ranged weapon's such as bows,slings and firearms make for quick work due to their low armor.

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 * The basis of this enemy is the skinwalker which is actually a myth of Nojavo in origin, however Ojibwe have a trickster figure and culture hero known as Nanabozho which had the ability to transform into animals.